- #STAR TREK ARMADA II FLEET OPERATIONS NO CD MANUALS#
- #STAR TREK ARMADA II FLEET OPERATIONS NO CD INSTALL#
- #STAR TREK ARMADA II FLEET OPERATIONS NO CD MOD#
- #STAR TREK ARMADA II FLEET OPERATIONS NO CD ARCHIVE#
- #STAR TREK ARMADA II FLEET OPERATIONS NO CD FULL#
Since Season 10.5, fleets of the same faction (i.e., Klingon or Federation) can also band together to form a "Fleet Armada". The fleet level indicates a fleet's maturity and progression, and forms a total Armada level if the fleet is part of one (explained in the section below). For reference, having reached the maximum tier of the starbase, the embassy, the dilithium mine, the spire, the research lab, and the colony world (including all their respective departments), a fleet will have achieved level 85. This is advanced one level for each tier a fleet holding or one of its departments being upgraded. Īs a fleet develops its holdings, it gains "Fleet XP", thereby increasing its "Fleet level". As all fleet members can contribute, these projects require large amounts of various resources, first and foremost fleet marks and refined dilithium. Increasing the tier of holdings is achieved by completing projects within their respective departments.
#STAR TREK ARMADA II FLEET OPERATIONS NO CD MANUALS#
Lukari/Kentari Boffs, Kit Frames, Kit Modules & Training Manuals Protomatter Matrix Infuser Tactical Consoles Protomatter Warp Cores, Singularity Coresĭeflectors, Secondary Deflectors, and Engines Channeling Ship Shields Lukari & Kentari Themed Ground Weapons, Personal Shields, Armor, Space Weapons Trait Enhancements, Xenotech Engineering Consoles Strategic Secondary Deflectors, Particle Focuser Science ConsolesĪdditional slots for traits and R&D projects, Krenim BOffs and DOffsĢ3rd Century Ground Weapons, Space WeaponsĢ3rd Century BOffs, DOffs, Training Manuals, Kit Modules Versatile Kit Frames and Profession-Specific Modules Spire Experimental and Prototype Kit Frames and Modules Romulan Bridge Officers and Duty Officersįleet Warp Cores, Fleet Singularity Cores and Miner DOffsĪdvanced Engineering Armor Consoles/ Advanced Engineering RCS Consolesįleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity CoresĪdvanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth duty officers Romulan Kit Frames and Modules, Consumables, DOff Assignment Slots
Weapon Signature Nullifiers and Amplifiers Ground Weapons, Body Armor, Personal Shields, Skill Boosts, Operational Assets Ship Weapons, Deflectors, Engines, Shields, Elite Carrier Pets
It allows the fleet to build and develop various fleet holdings: You'll still need either a disk in the drive or an ISO mounted to play.With Season Six: Under Siege, a dedicated advancement system for fleets was introduced.
#STAR TREK ARMADA II FLEET OPERATIONS NO CD MOD#
To play, launch Fleet Ops, then go to Options -> Mod Settings to launch mods and create shortcuts to mods. It should look like so: "Fleet Operations\Data\Mods\STA2 Classic" with that last folder containing a bunch of files and sub-folders.
#STAR TREK ARMADA II FLEET OPERATIONS NO CD INSTALL#
Just go to the FO install location, go to the Data folder, create a Mods folder, and extract the folder there. You can then install The Classic Mod to access the original Armada 2 gameplay and campaign. Just run the installer and follow the directions. Instead, install Fleet Ops using the A2 disk. The best solution is to not install A2 right away. This isn't an insurmountable problem, though. If you're on Windows 10 (and maybe 8) you don't even need special software since there's an ISO mounting system integrated into the OS.īeyond that, though, the Armada games are pretty much incompatible with anything later than XP. I backed up my disk a long time ago and that's how I've been playing for nearly a decade. It should just detect that the disk is in a drive so long as the ISO is mounted.
#STAR TREK ARMADA II FLEET OPERATIONS NO CD ARCHIVE#
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#STAR TREK ARMADA II FLEET OPERATIONS NO CD FULL#
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